AI Insights · Timothy · October 2022
Top 5 Pixel Games on Android in Poland: Q3 2022 Performance
Discover the performance trends of the top 5 pixel games on the Android platform in Poland during Q3 2022, including weekly downloads, revenue, and active users.
In the third quarter of 2022, the top 5 pixel games on the Android platform in Poland showcased diverse performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at the performance of each game.
Galaxy Attack: Shooting Game from 1SOFT showed a notable increase in weekly downloads, starting from 1.4K in late June and peaking at 5.4K by mid-September. Revenue fluctuated, reaching a high of approximately $1.8K in late June, stabilizing around $1.5K by the end of September. Active users also saw a significant rise from 17.5K to 26.8K over the quarter.
Soul Knight by ChillyRoom experienced steady weekly downloads, ranging from 1.4K to 2.9K, with a slight dip in August and a resurgence towards the end of September. Revenue peaked at around $754 in mid-July but saw a decline to $265 by mid-September, before recovering to $405 by the end of the month. The game maintained a robust active user base, fluctuating between 32.1K and 38.2K.
Warspear Online (MMORPG, RPG) from TITULUM saw a significant spike in downloads in mid-August, reaching over 1.2K, but generally remained below 400 downloads per week throughout the quarter. Weekly revenue peaked at $884 in early September but dropped to $293 by the end of the month. Active users peaked at 1.2K in mid-August, then fluctuated, ending the quarter at 640.
OCTOPATH TRAVELER: CotC by SQUARE ENIX Co.,Ltd., released in late July, saw initial weekly downloads of 2.9K, which dropped to around 335 by the end of September. Revenue peaked at $849 in mid-August and gradually decreased to $343 by late September. Active users declined from 1.9K in late July to 653 by the end of the quarter.
WorldBox - Sandbox God Sim by Maxim Karpenko maintained steady weekly downloads, averaging around 2K, with a peak of nearly 3K in mid-August. Revenue remained relatively stable, peaking at $463 in mid-August and ending the quarter at $259. Active users saw an increase from 12.7K in late June to 14.9K in late August, before gradually decreasing to 10K by the end of September.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.